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Understanding Motion in One Dimension

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Important Formulas and Examples of Motion in One Dimension

Motion in one dimension describes the movement of objects along a single straight path, such as a line or an axis, where only one position coordinate varies with time. This concept forms the foundation of kinematics and is an essential topic for JEE Main and other competitive examinations.


Displacement Vector of an Object in motion in one dimension


Fundamental Quantities in One Dimensional Motion

The basic physical quantities in motion along one dimension include distance, displacement, speed, velocity, and acceleration. Understanding these helps in distinguishing between scalar and vector properties.


Quantity Description
DistanceTotal path length (scalar, always positive)
DisplacementNet change in position (vector, can be +/–)
SpeedRate of distance covered (scalar, m/s)
VelocityRate of displacement (vector, m/s)
AccelerationRate of change of velocity (vector, m/s²)

Distance measures the total length traveled by an object irrespective of direction. Displacement considers both magnitude and direction, indicating the shortest path between initial and final positions.


Speed is a scalar indicating how fast an object moves, while velocity includes both speed and direction. Acceleration quantifies the rate at which velocity changes, and its sign signifies whether the object speeds up or slows down.


Kinematic Equations of Motion in One Dimension

In one-dimensional motion with constant acceleration, kinematic equations relate displacement, initial velocity, final velocity, acceleration, and time. These equations are fundamental tools in solving physics problems.


The three standard kinematic equations for linear motion under constant acceleration are as follows:


  • $v = u + at$ (final velocity)
  • $s = ut + \dfrac{1}{2}at^2$ (displacement)
  • $v^2 = u^2 + 2as$ (relation between velocities and displacement)

Here, $u$ is initial velocity, $v$ is final velocity, $a$ is acceleration, $t$ is the time interval, and $s$ is the displacement. Choosing the correct equation depends on the known and unknown variables in the problem.


For an in-depth study of kinematics, refer to the Kinematics Overview.


Sign Convention and Direction in One Dimensional Physics

Sign conventions are crucial in one-dimensional motion. Assign positive and negative signs based on a chosen reference direction, such as right/left or upward/downward. This practice ensures the proper handling of vector quantities.


Correct assignment of signs distinguishes between movement in the positive and negative directions along the chosen axis. For example, displacement to the right may be considered positive, whereas movement to the left is negative.


Graphical Representation of Motion in One Dimension

Graphical methods provide visual understanding and are widely used for interpreting one-dimensional motion. The three most common graphs are position-time ($x$–$t$), velocity-time ($v$–$t$), and acceleration-time ($a$–$t$).


  • Position-time graph: Slope indicates velocity, straight line shows uniform velocity
  • Velocity-time graph: Slope represents acceleration, area under curve gives displacement
  • Acceleration-time graph: Area under curve shows change in velocity

Extracting information from these graphs assists in understanding the nature of motion and simplifying the solution to numerical questions.


For more advanced graphs related to uniform acceleration, see Uniform Acceleration Explained.


Solved Example: One Dimensional Motion Calculation

A car starts from rest and accelerates uniformly at $2\ \mathrm{m/s}^2$. Calculate the distance covered in $5$ seconds. Initial velocity $u = 0,\ a = 2\ \mathrm{m/s}^2,\ t = 5\ \mathrm{s}$.


Using $s = ut + \dfrac{1}{2}at^2$:


$s = 0 \times 5 + \dfrac{1}{2} \times 2 \times (5^2) = 0 + 1 \times 25 = 25\ \mathrm{m}$


Therefore, the car covers $25$ metres in $5$ seconds. Practice more problems by attempting the Kinematics Mock Test 1.


General Tips and Common Errors in One Dimensional Motion

Consistent use of sign convention is necessary to avoid errors, especially in displacement, velocity, and acceleration calculations. Mixing up distance with displacement or speed with velocity is a frequent mistake among students.


  • Define the positive and negative axes clearly before solving
  • List known and unknown values with correct units
  • Apply equations only in one-dimensional scenarios
  • Check for consistent units throughout calculations

Refer to Motion Under Gravity for application-specific problems, including free fall and vertical motion.


Applications of Motion in One Dimension

One-dimensional motion principles are essential in analyzing traffic movement on straight roads, evaluating free-fall phenomena, elevator dynamics, and railway scheduling. Mastery of these concepts supports further study of higher dimensional motion.


Practice applying the one-dimensional motion equations to a variety of physical situations by solving problems from physics worksheets and previous examinations.


To reinforce your understanding, utilize resources like Kinematics Mock Test 2 and Kinematics Mock Test 3.


Competitive Exams after 12th Science
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FAQs on Understanding Motion in One Dimension

1. What is motion in one dimension?

Motion in one dimension refers to the movement of an object along a straight line or in a single direction. In this type of motion, only one coordinate changes with time.

Key points:

  • Describes movement along a straight path
  • Position changes with respect to time on a single axis (like x-axis)
  • Examples: a car moving on a straight road, free fall under gravity

2. What are the three types of motion in one dimension?

There are three main types of one-dimensional motion, classified by their nature.

They are:

  1. Uniform Motion – object moves in a straight line with constant speed
  2. Non-uniform Motion – speed or velocity changes during motion
  3. Rectilinear Motion – motion along a straight path

3. What are displacement, distance, speed, and velocity in one-dimensional motion?

Displacement, distance, speed, and velocity are fundamental physical quantities in one-dimensional motion.

Definitions:

  • Distance: Total length covered by the object regardless of direction
  • Displacement: Shortest straight-line distance from initial to final position; has direction
  • Speed: Rate at which distance is covered (scalar quantity)
  • Velocity: Rate of change of displacement (vector quantity)

4. What is the difference between average speed and average velocity?

The key difference between average speed and average velocity lies in how they are calculated and whether direction is considered.

Comparison:

  • Average Speed: Total distance travelled divided by total time taken
  • Average Velocity: Total displacement divided by total time taken
  • Speed is scalar; velocity is vector (has direction)

5. What is uniform motion? Give an example.

Uniform motion is when an object travels in a straight line with constant speed and covers equal distances in equal intervals of time.

Example:

  • A car moving at a constant speed of 60 km/h on a straight highway
  • A train moving on a straight track without changing speed

6. What are the equations of motion for one-dimensional motion with constant acceleration?

For one-dimensional motion with constant acceleration, the following equations are used:

  • v = u + at
  • s = ut + (1/2)at²
  • v² = u² + 2as
Where: v = final velocity, u = initial velocity, a = acceleration, t = time, s = displacement.

7. What is the difference between scalar and vector quantities in motion?

In one-dimensional motion, scalar quantities have only magnitude, while vector quantities have both magnitude and direction.

Examples:

  • Scalar: Distance, speed
  • Vector: Displacement, velocity, acceleration

8. What is acceleration in one-dimensional motion?

Acceleration in one-dimensional motion is the rate of change of velocity with time.

Key points:

  • It describes how quickly velocity increases or decreases
  • Formula: a = (final velocity – initial velocity) / time
  • Unit: metre per second squared (m/s²)

9. What is the difference between distance and displacement?

Distance is the total path length covered, while displacement is the shortest straight line between initial and final position.

Comparison:

  • Distance: Scalar and always positive
  • Displacement: Vector and can be positive, negative, or zero
  • Example: If you walk 10 m forward and 10 m back, distance = 20 m, displacement = 0 m

10. Derive the equation: v² = u² + 2as for uniformly accelerated motion.

The equation v² = u² + 2as relates final velocity, initial velocity, acceleration, and displacement for uniformly accelerated motion.

Derivation Steps:

  1. Start with v = u + at
  2. s = ut + (1/2)at²
  3. Eliminate t: From (1), t = (v-u)/a
  4. Substitute t in (2): s = [(u+v)/2] × t
  5. Thus, v² = u² + 2as
It shows how velocity depends on initial speed, acceleration, and displacement.

11. What is retardation?

Retardation is negative acceleration, meaning the velocity of an object decreases with time.

  • Also called deceleration
  • Occurs when an object slows down in one-dimensional motion
  • Has the same formula as acceleration, but value is negative

12. Can an object have zero displacement but non-zero distance travelled?

Yes, an object can have zero displacement but cover a non-zero distance.

  • If an object moves from the start and returns to its original position, displacement = 0, distance > 0
  • Example: Walking in a straight line and back to the starting point