
In kabaddi, which role supports the raider with quick entries and exits?
Answer: Cover
Explanation:
In the exciting world of kabaddi, teamwork is everything! While the raider gets all the spotlight by crossing into enemy territory, they have a silent guardian working behind the scenes - the Cover. This position is like having a best friend who's always got your back during the most challenging moments of the game.
The Cover player positions themselves strategically near the midline, ready to spring into action the moment their raider needs assistance. Think of them as the emergency backup plan - when the raider ventures deep into the opponent's court and finds themselves surrounded by defenders, the Cover swoops in to create a safe passage back home. They're masters of timing, knowing exactly when to rush forward and when to hold back.
What makes the Cover role so special is their ability to read the game like a chess master. They watch every movement of the opposing team's defenders, anticipating where trouble might arise. When they see their raider struggling to break free from a tackle or getting cornered, they quickly move in to create distractions, block defenders, or even form a human shield to help their teammate escape safely across the midline.
The Cover doesn't just help with exits - they're equally important during entries. Before a raid begins, they help clear the path by engaging with defenders who might be waiting to ambush the raider right at the baulk line. This creates space and confusion in the opponent's formation, giving the raider a better chance to execute their strategy and touch as many defenders as possible.
Communication between the raider and Cover is absolutely crucial. They often develop special signals and understand each other's playing style so well that they can coordinate seamlessly without even speaking. The Cover needs to be physically strong, mentally alert, and incredibly fast on their feet. They must also know the rules inside out to avoid committing fouls while helping their raider, as any mistake could result in points for the opposing team.












